Starting to feel like a game!
Sweet Tooth » Devlog
The timing for this project is insane. Work is about to get super busy for me so I really got to finish this all over labor day weekend. It is exciting I have pretty much all the main parts done. Now I can just create some levels and add polish. Hoping I have time to add a few more enemy types and pick up types but I need to leave time for music. I am at the point where I can probably knock out like 20 levels for the game like nothing. New enemies would mainly help for balance. Going to use early levels for tutorial on the game.
Big accomplishments in this update is
start screen
pause menu
winning/losing
floss
chocolate collecting
Files
build4.zip Play in browser
Sep 05, 2020
Sweet Tooth
More posts
- First Game Jam done!Sep 11, 2020
- Times almost upSep 10, 2020
- The Dentist is open for businessSep 03, 2020
- Squishing a bug!Sep 01, 2020
- First Test BuildAug 31, 2020
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